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Your job title
Permanent / Contract / Temporary
Working on: Work on common functionality
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August 2016 - Present
Work on maps data compression and route, search algorithms on it
February 2016 - July 2016
Work on tasks with Unreal Engine 4. Review some parts of the projects for a performance. Consult some developers on Unreal Engine 4.
February 2015 - May 2016
Game development with Unreal Engine 4. Game code, code review, consult artists about 3d assets, tools research. Work on workflow.
June 2014 - December 2014
Implement first version of routing with data compression. Work on some features in address search.
May 2010 - January 2014
Worked on new cross-platform game engine (supported platforms: iOS, OSX, Windows, Android). Engine written with c++. Tools development. Supporting of old game engine version.
January 2008 - June 2009
Work on iPhone game and improve game framework for iphone games. Also worked on animation tool for gameframework.
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